The Dragon Dungeon

Photos by Amy Klemme

Deep underground lies a treasure trove of tabletop texts, perfect for your perusal. Our list of announced games for the 2023 con is below. Early registration is open for all announced games. We will accept the minimum number of players for each game early. If there are no slots left for the game you want to play the rest of the slot sign-ups will be available first come first serve on the day of the game in the Dragon Dungeon. If you have your Fandom Fest tickets already, check your e-mail for the early registration password.

2023 Games


MUSKRAT LOVE

Saturday, August 26, Noon
Players: 3-6
GM: Quentin Hudspeth

South Louisiana’s pearl city, Nocturne, sits amid a great swam, straddling a mighty river that empties into the Gulf just to the south. Nocturne is an ancient place, the crossroads of a dozen cultures over its nearly four centuries of existence, filled with mystery and decadence. It is a place of violence, magic, blood, and occasionally, justice. But this afternoon, it has a problem. Three mob enforcers have been found dead, and the Nocturne PD are dragging their feet. According to your contact on the force, this doesn’t feel like a rival gang hit. Will your team of superhero vigilantes heed the call of justice, even for those you call enemy?

System: Blood & Justice (a Prowlers & Paragons setting for gritty, modern superheroes); Rules knowledge not required, just bring your imagination; Character sheets provided (please arrive early to select yours); Dice, paper, & pencils provided.


SLEEPLESS IN WIND RUNNING

Saturday, August 26, Noon 
Players: 3-6 Content warning-horror ahead. 
GM: GMQ 

You live in the quiet and prosperous town of Wind Running. For the past month, several townsfolk have experienced fretful nights with little sleep and have become short-tempered and distracted. None of you have suffered these effects, but someone close to each of you has. And now, people are disappearing. Can you stop the downward spiral of your town and loved ones? 

System: DND 5E. Never played? Never mind! Beginners welcome. Character sheets, dice, paper, and pencils provided. Just come to the table with a name and an adventurous heart. 


WILL OF THE DRAGON

Saturday, August 26, Noon-8 p.m. DOUBLE LONG SESSION!
Players: 3-8
GM: Jonah

It has been months since you and your companions, a heroic band of adventurers, have come to the town of Phandalin to help solve some of the many issues that impeded the town’s revival.  One final foe has been looming over the town, and it’s time to confront them so the town can finally prosper. The dragon, Wrathclaw, awaits you at the tower in the ruins of the old Village. Can your party overcome the will of the dragon?

System: D&D 5e, character sheets provided


DOES THIS THING NEED BATTERIES!? Part 1

Saturday, August 26, Noon 
Players: 3–6 
GM Cory Williamsen 

This adventure is part of a three-part series of superhero adventures. Each is a stand-alone scenario, so you don’t have to play them all. But if you do play them all, you’ll have the chance to experience a rich linked meta-adventure. 

Trapped by the cyber-enhanced crime syndicate, CyNation, our heroes must escape the island with the blueprints for the next Big Weapon before CyNation releases it upon an unsuspecting public.  

System: Prowlers & Paragons Ultimate Edition; Rules knowledge not required, just bring your imagination; Character sheets provided (please arrive early to select yours); X-Card supported safe play. 


REGICIDE OF THE LICH QUEEN!

Saturday, August 26, 4 p.m.
Players: 4-6
GM: Morkall GM

A Guild of Mages has requested assistance with dealing with an undead uprising. The source of the malaise of decay emanates from a once-abandoned Tower of a dead noble. Scouts have confirmed that a Lich has taken up residence in the Tower and intends on spreading the plague of death (and the curse of undeath) far and wide across the realm! Do you and your companions have what it takes to brave the Tower and dethrone the self-proclaimed Lich Queen?!

System: DND 5E (inspired by Epic Encounters: Tower of the Lich Empress). Come with a lv 6 character with a maximum of 1 uncommon magic item. WOTC books are all accepted. Simple templates for quick character creation are available.


DOES THIS THING NEED BATTERIES!? Part 2. 

Saturday, August 26, 4 p.m.
Players: 3–6 
GM Cory Williamsen 

This adventure is part of a three-part series of superhero adventures. Each is a stand-alone scenario, so you don’t have to play them all. But if you do play them all, you’ll have the chance to experience a richly linked meta-adventure. 

Our Heroes have escaped CyNation headquarters, but now CyNation are poised to launch their new weapon on unsuspecting innocents, turning them into cyber zombies! Can the Heroes track down the launch site before it’s too late? 

System: Prowlers & Paragons Ultimate Edition; Rules knowledge not required, just bring your imagination; Character sheets provided (please arrive early to select yours); X-Card supported safe play. 


MORTONS’ MYSTICAL MENAGERIE

Saturday, August 26, 4 p.m.
Players: 3-6
GM: Matt of MimicsNMisfits

Mortons’ Hollow is a quiet place, a refuge from the world of adventure, and the hustle and bustle of that heroic life. Seeking to retire, a wizard has taken up residence in Havershaw Hall. Once a derelict building, magic has infused its bones and caused it to grow! Concerned as they have seen the Hall envelope neighboring abandoned buildings, citizens fear that their homes may be next. A cry for heroes goes out, needed to investigate the Hall and find out how to protect this once restful town. Will you answer the call?

System: Pathfinder 2E, character sheets provided (please arrive early to select yours); Dice, paper, and pencils provided.


CHRONICLES OF THE P.I.S.T.

Sunday, August 27, 10 a.m.
Players: 3–6
GM: Quentin Hudspeth

The Paranormal Investigation and Strike Team (P.I.S.T) — or the “Pissed”, as your team likes to call it — is a small group of like-minded adventurers bent on saving the world from alien threats. They seek out (and often destroy) undead entrenchments, fey infestations, elemental hot spots, and incursions from the Far Realm. Funded by “The Institute”, and lead by visions from their seers, the Pissed travel to hot spots, investigate and shoot the trouble.

System: D&D 5e (w/ “house rules”); Rules knowledge not required, just bring your imagination; Scenario-appropriate 3rd level character sheets provided (please arrive early to select yours); Dice, paper, & pencils provided.


TREASURE OF THE VAULT CITY 

Sunday, August 27, 10 a.m. 
Players: 3-6 
GM: Rabble Rouser Q 

Your band of heroes has established an impressive reputation. A Dwarf High King entreats you to prevent a powerful and ancient weapon from falling into evil hands. The weapon was secured in a city that was designed as a vault to protect it but seems to be on the verge of being breached. Complete the arduous journey, defeat the wicked adversaries, and secure the artifact. For Good! For Glory! For Gold! 

System: EZD6 (Book of Quests). Test out this new, simple, fast-paced system. Levels? Shmevels! Never played? Never mind! Character sheets, dice, paper, and pencils provided. Just come to the table with a name and an adventurous heart. 


FROM THE ASHES 

Sunday, August 27th, 10 a.m. 
Players: 3-6 
GM Nestor Rodriguez 

A bold kidnapping, a curious mystery, a shrouded menace. Can you uncover the truth, save the hostage, and foil the villain’s nefarious plan? Try out Mobius Worlds Publishing’s Prowlers & Paragons Ultimate Edition. Take a stand! Join the fight! Be a hero! 

System: Prowlers & Paragons Ultimate Edition; Rules knowledge not required, just bring your imagination; Character sheets provided (please arrive early to select yours); X-Card supported safe play. 


DOES THIS THING NEED BATTERIES!? Part 3. 

Sunday, August 27, 2 p.m.
Players: 3–6 
GM Cory Williamsen 

This adventure is part of a three-part series of superhero adventures. Each is a stand-alone scenario, so you don’t have to play them all. But if you do play them all, you’ll have the chance to experience a richly linked meta-adventure. 

It’s the final showdown between Kali, the leader of CyNation and our Heroes. Will they be able to defeat the villain once and for all, and prevent a cyber zombie apocalypse? For one hero, it’s personal!  

System: Prowlers & Paragons Ultimate Edition; Rules knowledge not required, just bring your imagination; Character sheets provided (please arrive early to select yours); X-Card supported safe play. 


THE HORROR AT CRYSTAL LAKE

Sunday, August 27, 2 p.m.
Players: 4-6, Beginners accepted but content warning: gruesome horror elements.
GM: Morkall GM

Taking a break from their studies at Strixhaven, a group of intrepid students have rented space at the illustrious Crystal Lake Havens, a local hotspot for relaxation and recreation! However, just as things begin to unwind, an ancient terror awakens from the depths and wreaks havoc on the Haven. Can the students survive long enough to discover the secrets beneath the Lake and put an end to this Evil?!

System: D&D 5E. Come with a lv 4 character with a maximum of 1 uncommon magic item. WOTC books are all accepted. Simple templates for quick character creation are available. 


A FISTFUL OF FLOWERS

Sunday, August 27th, Pick-up game (it starts as soon as the player number is reached that day)
Players: 4 
GM: Lore Poe 

Have you ever wondered what life would be like as a floral arrangement? Well, as a leshy you’ll never wonder again. When new sproutlings are snatched out of the woods and taken away to civilization to be made into centerpieces for a noble’s tea party, it’s up to your band of furious flowers and pugilistic plants to set things right! 

System: Pathfinder II, Rules knowledge not required, not part of Pathfinder Society, character sheets provided. 


We are currently at work with a horde of GMs to craft the unique convention gaming experiences for our 2023 Dragon Dungeon games! Keep your peepers popped for more game announcements through June.